<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="twister1" version="1.0" author="olive" category="sumo">

<Map version="0.2.8">
<World>
<Field>
<!-- four spawns in the middle, to be used with proper large spawn_wingmen_back setting, maybe like 50 or something -->
    <Spawn x="    2    " y="    10    " xdir="0"    ydir="1" />
    <Spawn x="    -2    " y="    -10    " xdir="0"    ydir="-1" />
    <Spawn x="    -10    " y="    2    " xdir="-1"    ydir="0" />
    <Spawn x="    10    " y="    -2    " xdir="1"    ydir="0" />

<!-- four zones, radius 50 shrink -0.5 (like Titanoboa/tournaments/mtst-4.aamap.xml) -->
    <Zone effect="fortress">
        <ShapeCircle radius="30" growth="-0.5">
            <Point x="0" y="0"/>
        </ShapeCircle>
    </Zone>

    <Zone effect="fortress">
        <ShapeCircle radius="30" growth="-0.5">
            <Point x="0" y="0"/>
        </ShapeCircle>
    </Zone>

    <Zone effect="fortress">
        <ShapeCircle radius="30" growth="-0.5">
            <Point x="0" y="0"/>
        </ShapeCircle>
    </Zone>

    <Zone effect="fortress">
        <ShapeCircle radius="30" growth="-0.5">
            <Point x="0" y="0"/>
        </ShapeCircle>
    </Zone>

<!-- rim's just a square. -->
    <Wall>
        <Point x="-100" y="100"/>
        <Point x="100" y="100"/>
        <Point x="100" y="-100"/>
        <Point x="-100" y="-100"/>
        <Point x="-100" y="100"/>
    </Wall>

</Field>
</World>
</Map>
</Resource>