<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
    <!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="crofdestiny" version="1.1" author="Aang" category="race">
 <Map version="0.2.8">
 
 		<Settings>
   <Setting name="CYCLE_ACCEL_RIM" value="0" />
   <Setting name="CYCLE_BRAKE" value="-15" />
   <Setting name="CYCLE_RUBBER" value="250" />
   <Setting name="CYCLE_ACCEL_RIM" value="0" />
   <Setting name="CYCLE_BRAKE_DEPLETE" value="0.001" />
   <Setting name="WALLS_LENGTH" value="800" />
		</Settings>
  <World>
   <Field>
   <Axes number="8"/>


   <Spawn x="50" y="50" xdir="0" ydir="1"/>
   <Spawn x="750" y="50" xdir="0" ydir="1"/>


   <Zone effect="win">
    <ShapeCircle radius="3" growth="0">
     <Point x="50" y="950"/>
    </ShapeCircle>
   </Zone>
   
   <Zone effect="win">
    <ShapeCircle radius="3" growth="0">
     <Point x="750" y="950"/>
    </ShapeCircle>
   </Zone>
   
      <Zone effect="death">
    <ShapeCircle radius="1" growth="35">
     <Point x="0" y="-5"/>
    </ShapeCircle>
   </Zone>
   
         <Zone effect="death">
    <ShapeCircle radius="1" growth="35">
     <Point x="800" y="-5"/>
    </ShapeCircle>
   </Zone>


   <Wall height="50">
    <Point x="0" y="0"/>
    <Point x="100" y="0"/>
    <Point x="400" y="400"/>
    <Point x="700" y="0"/>
    <Point x="800" y="0"/>
    <Point x="800" y="100"/>
    <Point x="500" y="500"/>
    <Point x="800" y="900"/>
     <Point x="800" y="1000"/>
       <Point x="700" y="1000"/>
       <Point x="400" y="600"/>
       <Point x="100" y="1000"/>
       <Point x="0" y="1000"/>
       <Point x="0" y="900"/>
       <Point x="300" y="500"/>
       <Point x="0" y="100"/>
       <Point x="0" y="0"/>

   </Wall>
   
      <Wall height="10">
    <Point x="400" y="450"/>
    <Point x="400" y="550"/>
    

   </Wall>
   
   
      <Wall height="10">
    <Point x="350" y="500"/>
    <Point x="450" y="500"/>
    

   </Wall>


   </Field>
  </World>
 </Map>
</Resource>
