<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0_rc4.dtd">
<Resource type="aamap" name="supplementary" version="0.0.0" author="Concord" category="complementary">
	<Map version="2.8.0">

		<!-- A Concord Map
                     
		 License: Do with it what you want.-->

		<Settings>
	<Setting name="SCORE_WIN" value="0" />
	<Setting name="SCORE_SUICIDE" value="0" />
	<Setting name="SCORE_KILL" value="0" />
	<Setting name="SCORE_DIE" value="0" />
	<Setting name="SCORE_WIN" value="0" />
	<Setting name="CYCLE_BRAKE" value="30" />
	<Setting name="CYCLE_BRAKE_REFILL" value=".1" />
	<Setting name="CYCLE_BRAKE_DEPLETE" value="1" />
	<Setting name="WALLS_LENGTH" value="200" />
	<Setting name="CYCLE_ACCEL_RIM" value="1" />
	<Setting name="CYCLE_ACCEL" value="12" />
	<Setting name="CYCLE_SPEED" value="30" />
	<Setting name="CYCLE_START_SPEED" value="20" />
	<Setting name="CYCLE_SPEED_MIN" value=".25" />
	<Setting name="CYCLE_RUBBER" value="5" />
	<Setting name="CYCLE_TURN_SPEED_FACTOR" value=".95" />
	<Setting name="CONQUEST_RATE" value="0.1"/>
	<Setting name="DEFEND_RATE" value="0.1"/>
	<Setting name="CONQUEST_DECAY_RATE" value="0.0"/>
                </Settings>
  <World>
   <Field logicalBox="false">
   <Axes number="4"/>

   <Spawn x="-2.5" y="-2.5" xdir="0" ydir="-1"/>
   <Spawn x="2.5" y="2.5" xdir="0" ydir="1"/>
   <Spawn x="-2.5" y="2.5" xdir="-1" ydir="0"/>
	<Spawn x="2.5" y="-2.5" xdir="1" ydir="0"/>
   
    <Zone effect="fortress">
            <ShapeCircle radius="60">
                <Point x="0" y="0"/>
            </ShapeCircle>
        </Zone>
   </Field>
  </World>
	</Map>
</Resource>
