<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="laleft" version="0.0.0" author="Concord" category="test">
<!--A Concord Map

Liscences:Do with it what you want

Test-->
 <Map version="0.2.8">
  <Settings>
	<Setting name="CYCLE_BRAKE" value="30"/>
	<Setting name="CYCLE_BRAKE_REFILL" value=".1"/>
	<Setting name="CYCLE_BRAKE_DEPLETE" value="1"/>
	<Setting name="CYCLE_WALLS_LENGTH" value="20"/>
	<Setting name="CYCLE_ACCEL_RIM" value="0"/>
	<Setting name="CYCLE_SPEED" value="30"/>
	<Setting name="CYCLE_ACCEL" value="20"/>
	<Setting name="CYCLE_START_SPEED" value="20"/>
	<Setting name="CYCLE_SPEED_MIN" value=".25"/>
	<Setting name="CYCLE_RUBBER" value="5"/>
	<Setting name="CYCLE_TURN_SPEED_FACTOR" value="1"/>
	<!--Example Settings-->
	</Settings>
  <World>
   <Field>
	<Axes number="6" normalize="false">
	      <Axis angle="0"/>
		  <Axis angle="90"/>
		  <Axis angle="90"/>
		  <Axis angle="90"/>
		  <Axis angle="90"/>
		  <Axis angle="90"/>
		  <Axis angle="90"/>
		  <Axis angle="90"/>
		  <Axis angle="90"/>
		   <!--Trying to have the ability to only turn in one direction
		   
		   As is, pressing the left or right key (not sure which yet) would result in no turn, 
		   as the next axis over is the same as the one the cycle is currently on.-->
	</Axes>
	<Wall>
	<Point x="-250" y="-250"/>
	<Point x="250" y="-250"/>
	<Point x="250" y="250"/>
	<Point x="-250" y="250"/>
	<Point x="-250" y="250"/>
</Wall>
	<Spawn x="0" y="0" xdir="0" ydir="1"/>
	</Field>
  </World>
 </Map>
</Resource>