<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="laleft" version="0.0.2" author="Concord" category="test">
<!--A Concord Map

Liscences:Do with it what you want

Test-->
 <Map version="0.2.8">
  <Settings>
	<Setting name="CYCLE_BRAKE" value="30"/>
	<Setting name="CYCLE_BRAKE_REFILL" value=".1"/>
	<Setting name="CYCLE_BRAKE_DEPLETE" value="1"/>
	<Setting name="CYCLE_WALLS_LENGTH" value="20"/>
	<Setting name="CYCLE_ACCEL_RIM" value="0"/>
	<Setting name="CYCLE_SPEED" value="30"/>
	<Setting name="CYCLE_ACCEL" value="20"/>
	<Setting name="CYCLE_START_SPEED" value="20"/>
	<Setting name="CYCLE_SPEED_MIN" value=".25"/>
	<Setting name="CYCLE_RUBBER" value="5"/>
	<Setting name="CYCLE_TURN_SPEED_FACTOR" value="1"/>
	<!--Example Settings-->
	</Settings>
  <World>
   <Field>
	<Axes number="14" normalize="false">
		  <Axis angle="1260"/>
		  <Axis angle="1350"/>
		  <Axis angle="1440"/>
		  <Axis angle="1530"/>
		  <Axis angle="1620"/>
		  <Axis angle="1710"/>
		  <Axis angle="1800"/>
		  <Axis angle="1890"/>
		  <Axis angle="1980"/>
		  <Axis angle="2070"/>
		  <Axis angle="0.000"/>
		  <Axis angle="0.001"/>
		  <Axis angle="0.002"/>
		  <Axis angle="0.003"/>
		  <Axis angle="0.004"/>
		  <Axis angle="0.005"/>
		  <Axis angle="0.006"/>
		  <Axis angle="0.007"/>
		  <Axis angle="0.008"/>
		  <Axis angle="0.009"/>
		  <Axis angle="0.01"/>

		     <!--Trying to have the ability to only turn in one direction
		   
		   Version 0.0.0 and 0.0.1 would crash the game. 
		   
		   So each axis after 1 does turn you, but a neglibile amount.
		   
		   Its obviously still unworkable-->
	</Axes>
	<Wall>
	<Point x="-250" y="-250"/>
	<Point x="250" y="-250"/>
	<Point x="250" y="250"/>
	<Point x="-250" y="250"/>
	<Point x="-250" y="250"/>
</Wall>
	<Spawn x="0" y="0" xdir="0" ydir="1"/>
	</Field>
  </World>
 </Map>
</Resource>