<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="cristal" version="0.1.0" author="Drashia" category="fortress">
	<Map version="2">
		<!-- The original square map, technically created by z-man.
		     Converted to XML by philippeqc.
		     Turned into a fortress map by z-man.
		 
		 To make this compatible with old clients, you need to set WIN_ZONE_INITIAL_SIZE to
		 40 * exp(ln(2) * SIZE_FACTOR/2) (that's 40 for SIZE_FACTOR=0)
		 and WIN_ZONE_EXPANSION to 0.
		 For compatibility with 0.2.8_beta1/2, you need to copy the
		 map over square-1.0.1.aamap.xml instead of changing MAP_FILE.

		 License: Do with it what you want.-->

		<Settings>
			<Setting name="TEAMS_MIN" value="2" />
			<Setting name="TEAMS_MAX" value="2" />
			<Setting name="NUM_AIS" value="0" />
			<Setting name="SP_TEAMS_MIN" value="2" />
			<Setting name="SP_TEAMS_MAX" value="2" />
			<Setting name="SP_NUM_AIS" value="0" />
			<Setting name="SP_MIN_PLAYERS" value="0" />
			<Setting name="WIN_ZONE_EXPANSION" value="0" />
			<Setting name="MAP_FILE_OVERRIDE" value="0" />
			<Setting name="ARENA_AXES" value="8" />
		</Settings>

		<World>
			<Field>
				<Spawn	x="200"	y="50"	xdir="0"	ydir="1"	/>
				<Spawn	x="200"	y="550"	xdir="0"	ydir="-1"	/>
			
				<Wall>
					<Point	x="140"	y="0"	/>
					<Point	x="140"	y="600"	/>
					<Point	x="260"	y="600"	/>
					<Point	x="260"	y="0"	/>
					<Point	x="140"	y="0"	/>
				</Wall>

				<Wall>
					<Point	x="160"	y="20"	/>
					<Point	x="160"	y="90"	/>
					<Point	x="185"	y="115"	/>
				</Wall>

				<Wall>
					<Point	x="160"	y="580"	/>
					<Point	x="160"	y="510"	/>
					<Point	x="185"	y="485"	/>
				</Wall>

				<Wall>
					<Point	x="240"	y="20"	/>
					<Point	x="240"	y="90"	/>
					<Point	x="215"	y="115"	/>
				</Wall>

				<Wall>
					<Point	x="240"	y="580"	/>
					<Point	x="240"	y="510"	/>
					<Point	x="215"	y="485"	/>
				</Wall>


				<Wall>
					<Point	x="185"	y="135"	/>
					<Point	x="160"	y="160"	/>
					<Point	x="160"	y="270"	/>
					<Point	x="180"	y="290"	/>
				</Wall>


				<Wall>
					<Point	x="180"	y="310"	/>
					<Point	x="160"	y="330"	/>
					<Point	x="160"	y="440"	/>
					<Point	x="185"	y="465"	/>
				</Wall>

				<Wall>
					<Point	x="215"	y="135"	/>
					<Point	x="240"	y="160"	/>
					<Point	x="240"	y="270"	/>
					<Point	x="220"	y="290"	/>
				</Wall>


				<Wall>
					<Point	x="220"	y="310"	/>
					<Point	x="240"	y="330"	/>
					<Point	x="240"	y="440"	/>
					<Point	x="215"	y="465"	/>
				</Wall>

				<Wall>
					<Point	x="200"	y="145"	/>
					<Point	x="180"	y="165"	/>
					<Point	x="180"	y="250"	/>
					<Point	x="200"	y="270"	/>
					<Point	x="220"	y="250"	/>
					<Point	x="220"	y="165"	/>
					<Point	x="200"	y="145"	/>
				</Wall>

				<Wall>
					<Point	x="200"	y="455"	/>
					<Point	x="180"	y="435"	/>
					<Point	x="180"	y="350"	/>
					<Point	x="200"	y="330"	/>
					<Point	x="220"	y="350"	/>
					<Point	x="220"	y="435"	/>
					<Point	x="200"	y="455"	/>
				</Wall>

				<Zone effect="fortress">
					<ShapeCircle radius="40">
						<Point x="200" y="50" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40">
						<Point x="200" y="550" />
					</ShapeCircle>
				</Zone>
			</Field>
		</World>
	</Map>
</Resource>
