<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
<!DOCTYPE Resource SYSTEM "map-0.2.8_beta3.dtd">
<Resource type="aamap" name="cst7" version="1.0.1" author="INW" category="sumo">

	<Map version="2">

                     <Settings>
			<Setting name="SIZE_FACTOR" value="1" />
			<Setting name="FORTRESS_CONQUERED_KILL_MIN" value="1" />
			<Setting name="FORTRESS_CONQUERED_KILL_RATIO" value="1" />
			<Setting name="FORTRESS_CONQUERED_WIN" value="0" />
			<Setting name="FORTRESS_CONQUEST_DECAY_RATE" value="-0.3" />
			<Setting name="FORTRESS_CONQUEST_RATE" value="0" />
			<Setting name="FORTRESS_DEFEND_RATE" value="0.6" />
			<Setting name="FORTRESS_MAX_PER_TEAM" value="1" />
			<Setting name="FORTRESS_SURVIVE_WIN" value="1" />
			<Setting name="SPAWN_POINT_GROUP_SIZE" value="4" />
			<Setting name="ALLOW_TEAM_NAME_PLAYER" value="1" />
			<Setting name="ALLOW_TEAM_NAME_COLOR" value="0" />
			<Setting name="AUTO_TEAM" value="0" />
			<Setting name="TEAM_ALLOW_SHUFFLE_UP" value="1" />
			<Setting name="TEAM_BALANCE_WITH_AIS" value="0" />
			<Setting name="TEAM_MAX_PLAYERS" value="1" />
			<Setting name="TEAM_MIN_PLAYERS" value="0" />
			<Setting name="TEAMS_MAX" value="2" />
			<Setting name="TEAMS_MIN" value="2" />
			<Setting name="FORTRESS_CONQUERED_SCORE" value="60" />
			<Setting name="LIMIT_ROUNDS" value="10" />
			<Setting name="LIMIT_SCORE" value="600" />
			<Setting name="SCORE_DIE" value="0" />
			<Setting name="SCORE_KILL" value="30" />
			<Setting name="SCORE_SUICIDE" value="-30" />
			<Setting name="SCORE_WIN" value="0" />
			<Setting name="BUG_COLOR_OVERFLOW" value="1" />
			<Setting name="CYCLE_ACCEL" value="20" />
			<Setting name="CYCLE_RUBBER" value="5" />
			<Setting name="CYCLE_RUBBER_LEGACY" value="0" />
			<Setting name="CYCLE_RUBBER_WALL_SHRINK" value="1" />
			<Setting name="CYCLE_RUBBER_WALL_SHRINK_OVERRIDE" value="0" />
			<Setting name="EXPLOSION_RADIUS" value="2" />
			<Setting name="WALLS_LENGTH" value="400" />
			<Setting name="WIN_ZONE_INITIAL_SIZE" value="0" />
			<Setting name="WIN_ZONE_EXPANSION" value="0" />
			<Setting name="WIN_ZONE_MIN_LAST_DEATH" value="9999" />
			<Setting name="WIN_ZONE_MIN_ROUND_TIME" value="9999" />
			<Setting name="WIN_ZONE_RANDOMNESS" value="0" />
			<Setting name="SP_EXPLOSION_RADIUS" value="2" />
			<Setting name="SP_GAME_TYPE" value="0" />
			<Setting name="SP_SCORE_WIN" value="0" />
			<Setting name="SP_SIZE_FACTOR" value="1" />
			<Setting name="SP_TEAM_MAX_PLAYERS" value="2" />
			<Setting name="SP_TEAM_MIN_PLAYERS" value="1" />
			<Setting name="SP_TEAMS_MAX" value="4" />
			<Setting name="SP_TEAMS_MIN" value="2" />
			<Setting name="SP_WALLS_LENGTH" value="400" />
			<Setting name="GAME_TYPE" value="0" />
		</Settings>
                <World>

			<Field>
                        <Axes number="4"/>

				<Spawn	x="180"	y="170"	xdir="0"	ydir="-1"	/>
				<Spawn	x="120"	y="130"	xdir="0"	ydir="1"	/>


				<Wall>
					<Point	x="0"	y="0"	/>
					<Point	x="0"	y="300"	/>
					<Point	x="300"	y="300"	/>
					<Point	x="300"	y="0"	/>
					<Point	x="0"	y="0"	/>
				</Wall>


				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="150" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="150" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="150" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="150" />
					</ShapeCircle>
				</Zone>

		<!-- 
				<Zone effect="win">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="250" y="250" />
					</ShapeCircle>
				</Zone>
            -->
			</Field>
		</World>
	</Map>
</Resource>
