<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0_pig2.dtd">
<Resource type="aamap" name="LightHR" version="3.2.3" author="light" category="maps">
	<Map version="2">
		<Settings>
			<Setting name="SIZE_FACTOR" value="-2" />
			<Setting name="PING_CHARITY" value="50" />
			<Setting name="CYCLE_RUBBER" value="20" />
			<Setting name="CYCLE_SPEED" value="20" />
			<Setting name="CYCLE_ACCEL_RIM" value="1" />
			<Setting name="CYCLE_DELAY" value="0.05" />
			<Setting name="CYCLE_TURN_SPEED_FACTOR" value="0.95" />
			<Setting name="CYCLE_RUBBER_TIME" value="3" />
			<Setting name="CYCLE_RUBBER_TIMEBASED" value="1" />
			<Setting name="CYCLE_RUBBER_SPEED" value="40" />
			<Setting name="CYCLE_BRAKE" value="50" />
			<Setting name="CYCLE_BRAKE_DEPLETE" value="-1" />
			<Setting name="WALLS_LENGTH" value="350" />
			<Setting name="CYCLE_WALLS_LENGTH" value="350" />
			<Setting name="WALLS_STAY_UP_DELAY" value="2" />
			<Setting name="SP_WALLS_STAY_UP_DELAY" value="2" />
			<Setting name="TEAMS_MIN" value="2" />
			<Setting name="TEAMS_MAX" value="12" />
			<Setting name="TEAM_MAX_PLAYERS" value="1" />
			<Setting name="SP_TEAMS_MIN" value="12" />
			<Setting name="SP_TEAMS_MAX" value="12" />
			<Setting name="SP_TEAM_MAX_PLAYERS" value="1" />
		</Settings>
		
		<World>
			<Field>
				<Axes number="4" />		
				
				<Spawn	x="250"	y="225"	xdir="0"	ydir="-1"	/>
				<Spawn	x="250"	y="275"	xdir="0"	ydir="1"	/>
				<Spawn	x="225"	y="250"	xdir="-1"	ydir="0"	/>
				<Spawn	x="275"	y="250"	xdir="1"	ydir="0"	/>
				
				<Spawn	x="200"	y="75"	xdir="0"	ydir="1"	/>
				<Spawn	x="200"	y="425"	xdir="0"	ydir="-1"	/>
				<Spawn	x="75"	y="200"	xdir="1"	ydir="0"	/>
				<Spawn	x="425"	y="200"	xdir="-1"	ydir="0"	/>
				
				<Spawn	x="300"	y="75"	xdir="0"	ydir="1"	/>
				<Spawn	x="300"	y="425"	xdir="0"	ydir="-1"	/>
				<Spawn	x="75"	y="300"	xdir="1"	ydir="0"	/>
				<Spawn	x="425"	y="300"	xdir="-1"	ydir="0"	/>
				
				<Wall>
					<Point	x="0"	y="0"	/>
					<Point	x="500"	y="0"	/>
					<Point	x="500"	y="500"	/>
					<Point	x="0"	y="500"	/>
					<Point	x="0"	y="0"	/>
				</Wall>
				
				<Wall>
					<Point	x="235"	y="200"	/>
					<Point	x="200"	y="200"	/>
					<Point	x="200"	y="235"	/>
				</Wall>
				
				<Wall>
					<Point	x="265"	y="200"	/>
					<Point	x="300"	y="200"	/>
					<Point	x="300"	y="235"	/>
				</Wall>
				
				<Wall>
					<Point	x="235"	y="300"	/>
					<Point	x="200"	y="300"	/>
					<Point	x="200"	y="265"	/>
				</Wall>
				
				<Wall>
					<Point	x="300"	y="265"	/>
					<Point	x="300"	y="300"	/>
					<Point	x="265"	y="300"	/>
				</Wall>
				
				<Zone effect="death">
					<ShapeCircle radius="0" growth="0.75">
						<Point	x="0"	y="500"	/>
					</ShapeCircle>
				</Zone>
				
				<Zone effect="death">
					<ShapeCircle radius="0" growth="0.75">
						<Point	x="500"	y="500"	/>
					</ShapeCircle>
				</Zone>
				
				<Zone effect="death">
					<ShapeCircle radius="0" growth="0.75">
						<Point	x="0"	y="0"	/>
					</ShapeCircle>
				</Zone>
				
				<Zone effect="death">
					<ShapeCircle radius="0" growth="0.75">
						<Point	x="500"	y="0"	/>
					</ShapeCircle>
				</Zone>
			</Field>
		</World>
	</Map>
</Resource>
