<?xml version="1.0" encoding="iso-8859-1"?>

<!-- This XML file contains the data for the map/settings rotation script. -->

<Resource type="aarotate" name="test" author="Self_Destructo" category="" version="0.0.2">
	<Rotate type="match" order="random">
  	<!-- shuffles between match types totally at random -->
  		<Possibility probability=".8">
   			<Rotate type="round" order="shuffle">
   			<!-- still random, but guarantees that each one will be used once -->
    			<Possibility probability=".8">
					<Messages>
						<Message type="center" text="Round 1 - Pillar" />
					</Messages>
					<Settings>
						<!-- Settings for this round -->
					</Settings>
	 				<Resources>
						<UseResource type="aamap" author="ed" category="fortress" name="pillar" version="0.0.6" />
					</Resources>
    			</Possibility>
    			<Possibility probability=".2">
				<!-- blah (second possible round in this match) -->
					<Messages>
						<Message type="center" text="Round 2 - Minefield" />
					</Messages>
     				<Settings>
      					<!-- Settings for this round -->
     				</Settings>
	 				<Resources>
						<UseResource type="aamap" author="ed" category="fortress" name="minefield" version="0.0.6" />
					</Resources>
    			</Possibility>
    			<Possibility>
				<!-- blah (third possible round in this match) -->
     				<Settings>
      					<!-- Settings for this round -->
     				</Settings>
    			</Possibility>
    		<!-- ... -->
   			</Rotate>
  		</Possibility>
  		<!-- ===== -->
  		<Possibility probability=".2">
   			<Rotate type="round" order="ordered">
   			<!-- nice and ordered, first <Possibility> comes first, then the second -->
   			<!-- etc. until it repeats -->
    			<Possibility>
     			<Rotate type="fixed" order="random">
     			<!-- picks a different <Possibility> every time but doesn't change -->
     			<!-- without the parent changing -->
      				<Possibility probability=".5">
       					<!-- first possible first round -->
      				</Possibility>
      				<Possibility probability=".5">
       					<!-- second possible first round -->
      				</Possibility>
     			</Rotate>
    	</Possibility>
    	<Possibility>
     		<Rotate type="fixed" order="random">
     		<!-- picks a different <Possibility> every time but doesn't change -->
     		<!-- without the parent changing -->
      			<Possibility probability=".5">
       			<!-- first possible second round -->
					<Messages>
						<Message type="center" value="Round 2 -Minefield" />
					</Messages>
	   				<Settings>
						<!-- Settings for this round -->
	   				</Settings>
	   				<Resources>
						<UseResource type="aamap" author="ed" category="fortress" name="minefield" version="0.0.6" />
      				</Resources>
	  			</Possibility>
      			<Possibility probability=".5">
       			<!-- second possible second round -->
					<Messages>
						<Message type="center" text="Round 2 - Mine Pillars" />
					</Messages>
	   				<Settings>
					<!-- Settings for this round -->
	   				</Settings>
	   				<Resources>
						<UseResource type="aamap" author="ed" category="fortress" name="minepillars" version="0.0.2" />
      				</Resources>
	  			</Possibility>
     		</Rotate>
    	</Possibility>
   </Rotate>
  </Possibility>
 </Rotate>
</Resource>
