<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "map-0.3.1-a.dtd">
<Resource type="aamap" name="crossdeath" version="1" author="SoulOfSet" category="zonesv2">
<Map version="2">
		<World>
			<Field>
			<Spawn x="256" y="64" xdir="0" ydir="1"/>
			<Spawn x="240" y="434" xdir="0" ydir="-1"/>
			<Spawn x="80" y="240" xdir="1" ydir="0"/>
			<Spawn x="432" y="256" xdir="-1" ydir="0"/>
			<Spawn x="336" y="64" xdir="0" ydir="1"/>
			<Spawn x="162" y="435" xdir="0" ydir="-1"/>
			<Spawn x="80" y="160" xdir="1" ydir="0"/>
			<Spawn x="432" y="336" xdir="-1" ydir="0"/>
			<Spawn x="160" y="64" xdir="0" ydir="1"/>
			<Spawn x="337" y="436" xdir="0" ydir="-1"/>
			<Spawn x="80" y="336" xdir="1" ydir="0"/>
			<Spawn x="432" y="160" xdir="-1" ydir="0"/>
				<Wall>
					<Point x="0" y="0"/>
					<Point x="0" y="500"/>
					<Point x="500" y="500"/>
					<Point x="500" y="0"/>
					<Point x="0" y="0"/>
				</Wall>
				<Zone>
					<ShapePolygon>
						<Point x="0" y="0"/>
						<Color red="1" green=".7" blue=".7"/>
						<Point x="200" y="50"/>
						<Point x="200" y="200"/>
						<Point x="50" y="200"/>
						<Point x="50" y="300"/>
						<Point x="200" y="300"/>
						<Point x="200" y="450"/>
						<Point x="300" y="450"/>
						<Point x="300" y="300"/>
						<Point x="450" y="300"/>
						<Point x="450" y="200"/>
						<Point x="300" y="200"/>
						<Point x="300" y="50"/>
						<Point x="200" y="50"/>
					</ShapePolygon>
					<Leave>
						<EffectGroup>
							<User>
								<Target target = "self">
									<Effect effect="death" />
								</Target>
							</User>
						</EffectGroup>
					</Leave>
				</Zone>
			</Field>
		</World>
	</Map>
</Resource>

				
			
