<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="almahr" version="1" author="SoulOfSet" category="hr">
	<Map version="2">
	<!--Map Design by Alma. Map creation by SoulOfSet-->
		<World>
			<Field>
				<!--Center Spawn-->
					<Spawn x="185" y="250" xdir="-1" ydir="0" />
					<Spawn x="315" y="250" xdir="1" ydir="0" />
					<Spawn x="250" y="315" xdir="0" ydir="1" />
					<Spawn x="250" y="185" xdir="0" ydir="-1" />
				<!--L Spawns-->
					<Spawn x="75" y="75" xdir="1" ydir="0" />
					<Spawn x="425" y="75" xdir="0" ydir="1" />
					<Spawn x="425" y="425" xdir="-1" ydir="0" />
					<Spawn x="75" y="425" xdir="0" ydir="-1" />
				<!--T Spawns. Right T-->
					<Spawn x="25" y="280" xdir="0" ydir="1" />
					<Spawn x="25" y="220" xdir="0" ydir="-1" />
				<!--T Spawns. Left T-->
					<Spawn x="475" y="280" xdir="0" ydir="1" />
					<Spawn x="475" y="220" xdir="0" ydir="-1" />
				<!--Starting With A 500 X 500 Outline Of The Map-->
				<Wall>
					<Point x="0" y="0" />
					<Point x="0" y="500" />
					<Point x="500" y="500" />
					<Point x="500" y="0" />
					<Point x="0" y="0" />
				</Wall>
				<!--Now For The First One The T Shaped Formation On The Map. Differ 10 Units On The Y Axis From
				The Center 250.-->
				<Wall>
					<Point x="0" y="260" />
					<Point x="95" y="260" />
					<Point x="95" y="275" />
					<Point x="105" y="275" />
					<Point x="105" y="225" />
					<Point x="95" y="225" />
					<Point x="95" y="240" />
					<Point x="0" y="240" />
				</Wall>
				<!--Now For The Second Which Is Just Flipped On The X Axis-->
				<Wall>
					<Point x="500" y="260" />
					<Point x="405" y="260" />
					<Point x="405" y="275" />
					<Point x="395" y="275" />
					<Point x="395" y="225" />
					<Point x="405" y="225" />
					<Point x="405" y="240" />
					<Point x="500" y="240" />
				</Wall>
				<!--Now The L Shapes Starting With The Top Left-->
				<Wall>
					<Point x="50" y="350" />
					<Point x="50" y="450" />
					<Point x="150" y="450" />
				</Wall>
				<!--Top Right-->
				<Wall>
					<Point x="450" y="350" />
					<Point x="450" y="450" />
					<Point x="350" y="450" />
				</Wall>
				<!--Bottom Right-->
				<Wall>
					<Point x="350" y="50" />
					<Point x="450" y="50" />
					<Point x="450" y="150" />
				</Wall>
				<!--Bottom Left-->
				<Wall>
					<Point x="150" y="50" />
					<Point x="50" y="50" />
					<Point x="50" y="150" />
				</Wall>
				<!--Now The Square. Bottom Left-->
				<Wall>
					<Point x="120" y="120" />
					<Point x="120" y="185" />
					<Point x="185" y="185" />
					<Point x="185" y="120" />
					<Point x="120" y="120" />
				</Wall>
				<!--Now The Square. Bottom Right-->
				<Wall>
					<Point x="380" y="120" />
					<Point x="380" y="185" />
					<Point x="315" y="185" />
					<Point x="315" y="120" />
					<Point x="380" y="120" />
				</Wall>	
				<!--Now The Square. Top Left-->
				<Wall>
					<Point x="380" y="380" />
					<Point x="380" y="315" />
					<Point x="315" y="315" />
					<Point x="315" y="380" />
					<Point x="380" y="380" />
				</Wall>
				<!--Now The Square. Top Right-->
				<Wall>
					<Point x="120" y="380" />
					<Point x="120" y="315" />
					<Point x="185" y="315" />
					<Point x="185" y="380" />
					<Point x="120" y="380" />
				</Wall>					
			</Field>
		</World>
	</Map>
</Resource>