<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="chico_polo" version="0.0.2" author="ed" category="dogfight">
 <Map version="0.2.8">
 		<!-- Crazy Tronners Fortress Map
                     
		 License: Do with it what you want.-->
		
	<Settings> 

   <Setting name="FORTRESS_CONQUERED_KILL_MIN" value="0" />
   <Setting name="FORTRESS_CONQUEST_DECAY_RATE" value=".1" />
   <Setting name="FORTRESS_CONQUEST_RATE" value="100" />
   <Setting name="FORTRESS_DEFEND_RATE" value=".2" />

   <Setting name="WIN_ZONE_INITIAL_SIZE" value="40" />
   <Setting name="WIN_ZONE_RANDOMNESS" value="0" />
   <Setting name="WIN_ZONE_DEATHS" value="1" />
   <Setting name="WIN_ZONE_EXPANSION" value="4" />

   <Setting name="CYCLE_BRAKE" value="30" />
   <Setting name="CYCLE_BRAKE_REFILL" value=".1" />
   <Setting name="CYCLE_BRAKE_DEPLETE" value="1" />

   <Setting name="WALLS_LENGTH" value="400" />
   <Setting name="CYCLE_ACCEL_RIM" value="0" />
   <Setting name="CYCLE_ACCEL" value="15" />
   <Setting name="CYCLE_SPEED" value="80" />
   <Setting name="CYCLE_START_SPEED" value="5" />
   <Setting name="CYCLE_SPEED_MIN" value=".25" />
   <Setting name="CYCLE_RUBBER" value="20" />
   <Setting name="CYCLE_TURN_SPEED_FACTOR" value=".95" />

	</Settings>
 
  <World>
   <Field>
   <Axes number="16"/>

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   <Spawn x="384" y="80" xdir="1" ydir="0"/>

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    </ShapeCircle>
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    <ShapeCircle radius="10">
     <Point x="528" y="704"/>
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    <ShapeCircle radius="10">
     <Point x="256" y="672"/>
    </ShapeCircle>
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    <ShapeCircle radius="10">
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    <ShapeCircle radius="10">
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    <ShapeCircle radius="10">
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   <Wall height="100">
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   <Wall height="100">
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   </Wall>

   </Field>
  </World>
 </Map>
</Resource>
