<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="cattlegrid" version="0.0.1" author="ed" category="fortress">
 <Map version="2.8.0">
		<!-- Crazy Tronners Fortress Map
                     
		 License: Do with it what you want.-->
		
	<Settings> 

   <Setting name="FORTRESS_CONQUERED_KILL_MIN" value="0" />
   <Setting name="FORTRESS_CONQUEST_DECAY_RATE" value=".1" />
   <Setting name="FORTRESS_CONQUEST_RATE" value=".3" />
   <Setting name="FORTRESS_DEFEND_RATE" value=".2" />

   <Setting name="WIN_ZONE_INITIAL_SIZE" value="40" />
   <Setting name="WIN_ZONE_RANDOMNESS" value="0" />
   <Setting name="WIN_ZONE_DEATHS" value="1" />
   <Setting name="WIN_ZONE_EXPANSION" value="10" />

   <Setting name="CYCLE_BRAKE" value="30" />
   <Setting name="CYCLE_BRAKE_REFILL" value=".1" />
   <Setting name="CYCLE_BRAKE_DEPLETE" value="1" />

   <Setting name="WALLS_LENGTH" value="400" />
   <Setting name="CYCLE_ACCEL_RIM" value="100" />
   <Setting name="CYCLE_ACCEL" value="20" />
   <Setting name="CYCLE_SPEED" value="30" />
   <Setting name="CYCLE_START_SPEED" value="20" />
   <Setting name="CYCLE_SPEED_MIN" value=".95" />
   <Setting name="CYCLE_RUBBER" value="5" />
   <Setting name="CYCLE_TURN_SPEED_FACTOR" value=".5" />

	</Settings>

  <World>
   <Field>
   <Axes number="4"/>

   <Spawn x="120" y="64" xdir="0" ydir="1"/>
   <Spawn x="360" y="64" xdir="0" ydir="1"/>

   <Zone effect="fortress">
    <ShapeCircle radius="40">
     <Point x="120" y="48"/>
    </ShapeCircle>
   </Zone>
   <Zone effect="fortress">
    <ShapeCircle radius="40">
     <Point x="360" y="48"/>
    </ShapeCircle>
   </Zone>

   <Wall height="100">
    <Point x="0" y="0"/>
    <Point x="0" y="480"/>
    <Point x="480" y="480"/>
    <Point x="480" y="0"/>
    <Point x="0" y="0"/>
   </Wall>
   <Wall height="2">
    <Point x="240" y="0"/>
    <Point x="240" y="344"/>
   </Wall>
   <Wall height="2">
    <Point x="232" y="128"/>
    <Point x="232" y="152"/>
   </Wall>
   <Wall height="2">
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    <Point x="232" y="344"/>
   </Wall>
   <Wall height="2">
    <Point x="248" y="352"/>
    <Point x="232" y="352"/>
   </Wall>
   <Wall height="2">
    <Point x="248" y="360"/>
    <Point x="232" y="360"/>
   </Wall>
   <Wall height="2">
    <Point x="248" y="368"/>
    <Point x="232" y="368"/>
   </Wall>
   <Wall height="2">
    <Point x="232" y="376"/>
    <Point x="248" y="376"/>
   </Wall>
   <Wall height="2">
    <Point x="248" y="384"/>
    <Point x="232" y="384"/>
   </Wall>
   <Wall height="2">
    <Point x="232" y="392"/>
    <Point x="248" y="392"/>
   </Wall>
   <Wall height="2">
    <Point x="248" y="400"/>
    <Point x="232" y="400"/>
   </Wall>
   <Wall height="2">
    <Point x="232" y="408"/>
    <Point x="248" y="408"/>
   </Wall>
   <Wall height="2">
    <Point x="248" y="416"/>
    <Point x="232" y="416"/>
   </Wall>
   <Wall height="2">
    <Point x="232" y="424"/>
    <Point x="248" y="424"/>
   </Wall>
   <Wall height="2">
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    <Point x="232" y="432"/>
   </Wall>
   <Wall height="2">
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   <Wall height="2">
    <Point x="248" y="448"/>
    <Point x="232" y="448"/>
   </Wall>
   <Wall height="2">
    <Point x="248" y="456"/>
    <Point x="232" y="456"/>
   </Wall>
   <Wall height="2">
    <Point x="232" y="464"/>
    <Point x="248" y="464"/>
   </Wall>
   <Wall height="2">
    <Point x="248" y="472"/>
    <Point x="232" y="472"/>
   </Wall>
   <Wall height="2">
    <Point x="224" y="128"/>
    <Point x="224" y="152"/>
   </Wall>
   <Wall height="2">
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   <Wall height="2">
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   <Wall height="2">
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   <Wall height="2">
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   </Wall>
   <Wall height="2">
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   </Wall>

   </Field>
  </World>
 </Map>
</Resource>
