<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="johnny" version="0.0.1" author="ed" category="fortress">
	<Map version="2.8.0">

			<!-- Crazy Tronners Fortress Map

		 License: Do with it what you want.-->

	<Settings> 

   <Setting name="FORTRESS_CONQUERED_KILL_MIN" value="0" />
   <Setting name="FORTRESS_CONQUEST_DECAY_RATE" value=".1" />
   <Setting name="FORTRESS_CONQUEST_RATE" value=".3" />
   <Setting name="FORTRESS_DEFEND_RATE" value=".2" />

   <Setting name="WIN_ZONE_INITIAL_SIZE" value="40" />
   <Setting name="WIN_ZONE_RANDOMNESS" value="0" />
   <Setting name="WIN_ZONE_DEATHS" value="1" />
   <Setting name="WIN_ZONE_EXPANSION" value="4" />

   <Setting name="CYCLE_BRAKE" value="30" />
   <Setting name="CYCLE_BRAKE_REFILL" value=".1" />
   <Setting name="CYCLE_BRAKE_DEPLETE" value="1" />

   <Setting name="WALLS_LENGTH" value="400" />
   <Setting name="CYCLE_ACCEL_RIM" value="2" />
   <Setting name="CYCLE_ACCEL" value="20" />
   <Setting name="CYCLE_SPEED" value="30" />
   <Setting name="CYCLE_START_SPEED" value="20" />
   <Setting name="CYCLE_SPEED_MIN" value=".25" />
   <Setting name="CYCLE_RUBBER" value="5" />
   <Setting name="CYCLE_TURN_SPEED_FACTOR" value=".95" />

	</Settings> 

  <World>
   <Field>
   <Axes number="4"/>

				<Spawn	x="235"	y="90"	xdir="0"	ydir="1"	/>
				<Spawn	x="245"	y="590"	xdir="0"	ydir="-1"	/>
                                         
                                         
                                <!--//main parameter -->
				<Wall>
				        <Point	x="0"	y="0"	/>
					<Point	x="0"	y="680"	/>
					<Point	x="480"	y="680"	/>
					<Point	x="480"	y="0"	/>
				        <Point	x="0"	y="0"	/>

				</Wall>

                                <!--//sw centre block -->
                                <Wall>
                                        <Point	x="50"	y="310"	/>
					<Point	x="50"	y="330"	/>
					<Point	x="225"	y="330"	/>
					<Point	x="225"	y="310"	/>
				        <Point	x="50"	y="310"	/>

                                </Wall>
                                <!--//se centre block -->
                                <Wall>
                                        <Point	x="255"	y="310"	/>
					<Point	x="255"	y="330"	/>
					<Point	x="430"	y="330"	/>
					<Point	x="430"	y="310"	/>
				        <Point	x="255"	y="310"	/>
                                </Wall>

                                <!--//nw centre block -->
                                <Wall>
                                        <Point	x="50"	y="350"	/>
					<Point	x="50"	y="370"	/>
					<Point	x="225"	y="370"	/>
					<Point	x="225"	y="350"	/>
				        <Point	x="50"	y="350"	/>
                                </Wall>
                                <!--//ne centre block -->

                                <Wall>
                                        <Point	x="255"	y="350"	/>
					<Point	x="255"	y="370"	/>
					<Point	x="430"	y="370"	/>
					<Point	x="430"	y="350"	/>
				        <Point	x="255"	y="350"	/>
                                </Wall>
                                
                                <!--//base centre block -->
                                <Wall>

                                        <Point	x="100"	y="20"	/>
					<Point	x="100"	y="40"	/>
					<Point	x="380"	y="40"	/>
					<Point	x="380"	y="20"	/>
				        <Point	x="100"	y="20"	/>
                                </Wall>
                                
                                <!--//top centre block -->
                                <Wall>
                                        <Point	x="100"	y="640"	/>

					<Point	x="100"	y="660"	/>
					<Point	x="380"	y="660"	/>
					<Point	x="380"	y="640"	/>
				        <Point	x="100"	y="640"	/>
                                </Wall>

                                <!--//sw corner block -->
                                <Wall>
                                        <Point	x="20"	y="20"	/>

					<Point	x="20"	y="330"	/>
					<Point	x="40"	y="330"	/>
					<Point	x="40"	y="40"	/>
					<Point	x="80"	y="40"	/>
					<Point	x="80"	y="20"	/>
				        <Point	x="20"	y="20"	/>
                                </Wall>
                                
                                <!--//se corner block -->
                                <Wall>

                                        <Point	x="400"	y="20"	/>
					<Point	x="460"	y="20"	/>
					<Point	x="460"	y="330"	/>
					<Point	x="440"	y="330"	/>
					<Point	x="440"	y="40"	/>
					<Point	x="400"	y="40"	/>
				        <Point	x="400"	y="20"	/>
                                </Wall>

                                <!--//nw corner block -->
                                <Wall>
                                        <Point	x="20"	y="350"	/>
					<Point	x="20"	y="660"	/>
					<Point	x="80"	y="660"	/>
					<Point	x="80"	y="640"	/>
					<Point	x="40"	y="640"	/>
					<Point	x="40"	y="350"	/>
				        <Point	x="20"	y="350"	/>

                                </Wall>
                                
                                <!--//ne corner block -->
                                <Wall>
                                        <Point	x="400"	y="660"	/>
					<Point	x="460"	y="660"	/>
					<Point	x="460"	y="350"	/>
					<Point	x="440"	y="350"	/>
					<Point	x="440"	y="640"	/>
					<Point	x="400"	y="640"	/>

				        <Point	x="400"	y="660"	/>
                                </Wall>


				<Zone effect="fortress">
					<ShapeCircle radius="40">
						<Point x="240" y="110" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40">
						<Point x="240" y="570" />
					</ShapeCircle>
				</Zone>
			</Field>
		</World>
	</Map>
</Resource>

