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<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="hex_honeycomb" version="0.0.4" author="ed" category="wildfort">
<Map version="0.2.8">

<World>
<Field>
<Axes number="6"/>
<Spawn x="-250" y="0" xdir="1" ydir="0"/>
<Spawn x="250" y="0" xdir="-1" ydir="0"/>

<!-- Surrounding Wall -->
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<!-- Top Hex: y+100 -->
<Wall height="2">
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<!-- Bottom Hex: y-100 -->
<Wall height="2">
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<!-- Top Right Hex: x+86.602540, y+50 -->
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</Wall>

<!-- Top Left Hex: x-86.602540, y+50 -->
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<!-- Bottom Right Hex: x+86.602540, y-50 -->
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<!-- Bottom Left Hex: x-86.602540, y-50 -->
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<Point x="-111.602540" y="-93.301270" />
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</Wall>

<!-- Team One Zones -->
<Zone effect="fortress">
<ShapeCircle radius="9">
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</Zone>
<Zone effect="fortress">
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<Zone effect="fortress">
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<Zone effect="fortress">
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<!-- Team Two Zones -->
<Zone effect="fortress">
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</Zone>
<Zone effect="fortress">
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</Zone>

<!-- Instantaneous Death Zones -->
<Zone effect="death">
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<Point x="0" y="0"/>
</ShapeCircle>
</Zone>
<Zone effect="death">
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<Zone effect="death">
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<Zone effect="death">
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<Zone effect="death">
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</Zone>

</Field>
</World>
</Map>
</Resource>
