<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0_rc4.dtd">
<Resource type="aamap" author="kyle" name="impact" version="0.0.1" category="fortress">

	<Map version="0.2.8">
		<!-- Crazy Tronners Fortress Map
      Map made by Kyle              
		 License: Do with it what you want.-->
		
	<Settings> 
	  <Setting name="SPAWN_WINGMEN_SIDE" value="40"/>
    <Setting name="SPAWN_WINGMEN_BACK" value="0"/>
    <Setting name="CYCLE_SPEED" value="30"/>
    <Setting name="CYCLE_RUBBER" value="5"/>
    <Setting name="CYCLE_ACCEL_RIM" value="100"/>
    <Setting name="FORTRESS_CONQUEST_RATE" value=".3"/>
    <Setting name="CYCLE_TURN_SPEED_FACTOR" value=".5"/>
    <Setting name="CYCLE_SPEED_MIN" value=".95"/> 
</Settings>

  <World>
   <Field>
   <Axes number="10"/>

   <Spawn x=".01" y="150" angle="0"/>
   <Spawn x="499.99" y="150" angle="180"/>

   <Zone effect="fortress">
    <ShapeCircle radius="140">
     <Point x="249.95" y="150"/>
    </ShapeCircle>
   </Zone>
   <Zone effect="fortress">
    <ShapeCircle radius="140">
     <Point x="250.05" y="150"/>
    </ShapeCircle>
   </Zone>
   
 <!--Left-->  
<Wall>
	<Point x="0" y="0" />
	<Point x="0" y="300" />
	<Point x="500" y="300" />
	<Point x="500" y="0" />
	<Point x="0" y="0" />
</Wall>
<Wall>
	<Point x=".1" y="0" />
	<Point x=".1" y="29.95" />
	<Point x="100" y="29.95" />
	<Point x="100" y="0" />
	<Point x=".1" y="0" />
</Wall>
<Wall>
	<Point x=".1" y="30.05" />
	<Point x=".1" y="69.95" />
	<Point x="100" y="69.95" />
	<Point x="100" y="30.05" />
	<Point x=".1" y="30.05" />
</Wall>
<Wall>
	<Point x=".1" y="70.05" />
	<Point x=".1" y="109.95" />
	<Point x="100" y="109.95" />
	<Point x="100" y="70.05" />
	<Point x=".1" y="70.05" />
</Wall>
<Wall>
	<Point x=".1" y="110.05" />
	<Point x=".1" y="149.95" />
	<Point x="100" y="149.95" />
	<Point x="100" y="110.05" />
	<Point x=".1" y="110.05" />
</Wall>
<Wall>
	<Point x=".1" y="150.05" />
	<Point x=".1" y="189.95" />
	<Point x="100" y="189.95" />
	<Point x="100" y="150.05" />
	<Point x=".1" y="150.05" />
</Wall>
<Wall>
	<Point x=".1" y="190.05" />
	<Point x=".1" y="229.95" />
	<Point x="100" y="229.95" />
	<Point x="100" y="190.05" />
	<Point x=".1" y="190.05" />
</Wall>
<Wall>
	<Point x=".1" y="230.05" />
	<Point x=".1" y="269.95" />
	<Point x="100" y="269.95" />
	<Point x="100" y="230.05" />
	<Point x=".1" y="230.05" />
</Wall>
<Wall>
	<Point x=".1" y="270.05" />
	<Point x=".1" y="300" />
	<Point x="100" y="300" />
	<Point x="100" y="270.05" />
	<Point x=".1" y="270.05" />
</Wall>

<!--Right-->
<Wall>
	<Point x="499.9" y="0" />
	<Point x="499.9" y="29.95" />
	<Point x="400" y="29.95" />
	<Point x="400" y="0" />
	<Point x="499.9" y="0" />
</Wall>
<Wall>
	<Point x="499.9" y="30.05" />
	<Point x="499.9" y="69.95" />
	<Point x="400" y="69.95" />
	<Point x="400" y="30.05" />
	<Point x="499.9" y="30.05" />
</Wall>
<Wall>
	<Point x="499.9" y="70.05" />
	<Point x="499.9" y="109.95" />
	<Point x="400" y="109.95" />
	<Point x="400" y="70.05" />
	<Point x="499.9" y="70.05" />
</Wall>
<Wall>
	<Point x="499.9" y="110.05" />
	<Point x="499.9" y="149.95" />
	<Point x="400" y="149.95" />
	<Point x="400" y="110.05" />
	<Point x="499.9" y="110.05" />
</Wall>
<Wall>
	<Point x="499.9" y="150.05" />
	<Point x="499.9" y="189.95" />
	<Point x="400" y="189.95" />
	<Point x="400" y="150.05" />
	<Point x="499.9" y="150.05" />
</Wall>
<Wall>
	<Point x="499.9" y="190.05" />
	<Point x="499.9" y="229.95" />
	<Point x="400" y="229.95" />
	<Point x="400" y="190.05" />
	<Point x="499.9" y="190.05" />
</Wall>
<Wall>
	<Point x="499.9" y="230.05" />
	<Point x="499.9" y="269.95" />
	<Point x="400" y="269.95" />
	<Point x="400" y="230.05" />
	<Point x="499.9" y="230.05" />
</Wall>
<Wall>
	<Point x="499.9" y="270.05" />
	<Point x="499.9" y="300" />
	<Point x="400" y="300" />
	<Point x="400" y="270.05" />
	<Point x="499.9" y="270.05" />
</Wall>





   </Field>
  </World>
 </Map>
</Resource>
