<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/cockpit-0.3.0.dtd">
<Resource type="aacockpit" name="kyle" version="0.0.1" author="kyle" category="">
<!--Based on xevi's cockpit-->
    <Cockpit version="0.0.1">
        <!-- speed meter -->
        <NeedleGauge camera="*">
            <DataSet>
                <AtomicData field="source" source="player_speed" />
                <AtomicData field="minimum" source="0" />
                <AtomicData field="maximum" source="max_speed" />
            </DataSet>
            <Position x=".1" y="-.87" />
            <Size height="0.15" width="0.15" />
            <ShowCurrent value="true" />
            <ShowMaximum value="false" />
            <ShowMinimum value="false" />
            <Caption location="bottom">
                <Text value="Speed" />
            </Caption>
            <Foreground>
                <Solid>
                    <Color r="1." g="0." b="0." alpha="1." />
                </Solid>
            </Foreground>
        </NeedleGauge>

        <!-- max speed-->
        <Label camera="*">
            <DataSet id="cms">
                <AtomicData source="fastest_speed" />
            </DataSet>
            <DataSet id="colorcms">
               <Conditional lvalue="player_speed" rvalue="fastest_speed" operator="lt">
                 <IfTrue>  <AtomicData source="0xff0000" /></IfTrue>
                 <IfFalse> <AtomicData source="0xffffff" /></IfFalse>
              </Conditional>
            </DataSet>
            <Position x="0" y="-0.93" />
            <Size height="0.035" width="0.017" />
            <Face>
                <Table>
                     <Row>
                        <Cell><Text value="Current Max:" /></Cell>
                        <Cell><GameData data="colorcms" /><GameData data="cms"/></Cell>
                    </Row>
                </Table>
            </Face>
        </Label>

        <!-- rubber meter -->
        <BarGauge camera="*">
            <DataSet>
                <AtomicData field="source" source="player_rubber" />
                <AtomicData field="minimum" source="0" />
                <AtomicData field="maximum" source="cycle_rubber" />
            </DataSet>
            <Position x="-0.7" y="-0.87" />
            <Size height="0.06" width="0.19" />
            <ShowCurrent value="true" />
            <ShowMaximum value="true" />
            <ShowMinimum value="true" />
            <Caption location="bottom">
                <Text value="Rubber" />
            </Caption>
            <Background>
                <Gradient orientation="value">
                    <Color r="0." g="1." b="0." alpha=".0" at="0." />
                    <Color r="0." g="1." b="0." alpha=".1" at=".3" />
                    <Color r="1." g="1." b="1." alpha=".2" at=".4" />
                    <Color r="1." g="1." b="1." alpha=".2" at="1." />
                </Gradient>
            </Background>
            <Foreground>
                <Gradient orientation="value">
                    <Color r="0." g="1." b="0." alpha=".7" at="0." />
                    <Color r="0." g="1." b="0." alpha=".7" at=".3" />
                    <Color r="1." g="1." b="0." alpha=".7" at=".6" />
                    <Color r="1." g="0." b="0." alpha=".7" at=".8" />
                    <Color r="1." g="0." b="0." alpha=".7" at="1." />
                </Gradient>
            </Foreground>
        </BarGauge>
        
        <!-- brakes -->
        <BarGauge camera="*">
            <DataSet>
                <AtomicData field="source" source="player_brakes" />
                <AtomicData field="minimum" source="0" />
                <AtomicData field="maximum" source="1" />
            </DataSet>
            <Position x="-.3" y="-0.87" />
            <Size height="0.05" width="0.12" />
            <ShowCurrent value="true" />
            <ShowMaximum value="true" />
            <ShowMinimum value="true" />
            <Caption location="bottom">
                <Text value="Brakes" />
            </Caption>
            <Background>
                <Solid>
                    <Color r="1." g="1." b="1." alpha=".2" />
                </Solid>
            </Background>
            <Foreground>
                <Gradient orientation="value">
                    <Color r="1." g="0." b="0." alpha=".7" at="0." />
                    <Color r="1." g="1." b="0." alpha=".7" at=".5" />
                    <Color r="0." g="1." b="0." alpha=".7" at="1." />
                </Gradient>
            </Foreground>
        </BarGauge>

        <!-- Example configuration for a Enemies: x Mates: y display -->
        <Label camera="*">
            <DataSet id="enemies">
                <AtomicData field="source" source="enemies_alive" />
            </DataSet>
            <DataSet id="friends">
                <AtomicData field="source" source="friends_alive" />
            </DataSet>
            <DataSet id="enemiescolor">
                        <AtomicData field="source" source="0xff0000" />
            </DataSet>
            <DataSet id="friendscolor">
                      <AtomicData field="source" source="0x00ff00" />
            </DataSet>

            <DataSet id="labelfriendscolor">
               <Conditional lvalue="friends_alive" rvalue="enemies_alive" operator="eq">
                 <IfTrue>
                        <AtomicData source="0xffffff" />
                 </IfTrue>
                 <IfFalse>
                    <Conditional lvalue="1" rvalue="friends_alive" operator="eq">
                   <IfTrue>
                         <AtomicData source="0xff0000" />
                    </IfTrue>
                    <IfFalse>
                        <Conditional lvalue="enemies_alive" rvalue="friends_alive" operator="ge">
                            <IfTrue>
                                <AtomicData source="0xffffff" />
                            </IfTrue>
                            <IfFalse>
                                <AtomicData source="0xffff00" />
                            </IfFalse>
                        </Conditional>
                      </IfFalse>
                    </Conditional>
                </IfFalse>
              </Conditional>
            </DataSet>
            <DataSet id="labelenemiescolor">
               <Conditional lvalue="friends_alive" rvalue="enemies_alive" operator="eq">
                 <IfTrue>
                        <AtomicData source="0xffffff" />
                 </IfTrue>
                 <IfFalse>
                    <Conditional lvalue="1" rvalue="enemies_alive" operator="eq">
                   <IfTrue>
                         <AtomicData source="0xff0000" />
                    </IfTrue>
                    <IfFalse>
                        <Conditional lvalue="friends_alive" rvalue="enemies_alive" operator="ge">
                            <IfTrue>
                                <AtomicData source="0xffffff" />
                            </IfTrue>
                            <IfFalse>
                                <AtomicData source="0xffff00" />
                            </IfFalse>
                       </Conditional>
                      </IfFalse>
                    </Conditional>
                </IfFalse>
              </Conditional>
            </DataSet>
            
            <Position x="-0.4" y="-0.93" />
            <Size height="0.035" width="0.017" /> <!-- Size would be the font size in this case -->
            <Caption location="off">
                <Text value="Player Status" />
            </Caption>
            <Face>
                <Table>
                    <Row>
                        <Cell><GameData data="labelenemiescolor" /><Text value="Enemies:" /></Cell>
                        <Cell><GameData data="enemiescolor" /><GameData data="enemies" /></Cell>
                        <Cell><GameData data="labelfriendscolor" /><Text value="Friends:" /></Cell>
                        <Cell><GameData data="friendscolor" /><GameData data="friends" /></Cell>
                    </Row>
                </Table>
            </Face>
        </Label>
        
        <!-- ping -->
        <Label camera="*">
            <DataSet id="ping">
                <AtomicData field="source" source="current_ping" />
            </DataSet>
            <Position x="-0.95" y="-0.93" />
            <Size height="0.035" width="0.017" /> <!-- Size would be the font size in this case -->
            <Caption location="off">
                <Text value="Player Status" />
            </Caption>
            <Face>
                <Table>
                    <Row>
                        <Cell><Text value="Ping:" /></Cell>
                        <Cell><GameData data="ping" /></Cell>
                    </Row>
                </Table>
            </Face>
        </Label>
        
        <!-- fps-->
        <Label camera="*">
            <DataSet id="fps">
                <AtomicData source="current_framerate" />
            </DataSet>
            <Position x="-0.62" y="-0.93" />
            <Size height="0.035" width="0.017" />
            <Face>
                <Table>
                     <Row>
                        <Cell><Text value="FPS:" /></Cell>
                        <Cell><GameData data="fps"/></Cell>
                    </Row>
                </Table>
            </Face>
        </Label>
        
        <!-- map -->
        <Map camera="*">
            <Position x=".5" y="-.5"/>
            <Size height=".4" width=".4" />
            <!--.65 , -.65
            .3,.3-->
        </Map>
        <!-- Time-->
        <Label camera="*">
            <DataSet id="h">
                <AtomicData field="source" source="current_hours12h" />
                
            </DataSet>
            <DataSet id="m">
                <AtomicData field="source" source="current_minutes" />
                
            </DataSet>
            <DataSet id="s">
                <AtomicData field="source" source="current_seconds" />
              
            </DataSet>
            
            <Position x=".55" y="-0.93" />
            <Size height="0.05" width="0.025" /> <!-- Size would be the font size in this case -->
            <Caption location="off">
                <Text value="time" />
            </Caption>
            <Face>
            
                <Table>
                    <Row>
                        <Cell><Text value="0x0000ff Time:" /></Cell>
                        <Cell><Text value="0x0000ff" /><GameData data="h" /><Text value=":" /><GameData data="m" /><Text value=":" /><GameData data="s" /></Cell>
                    </Row>
                </Table>
            </Face>
        </Label>
        
        

   <!--Gauges for warning bars: time_to_impact_front, time_to_impact_right and time_to_impact_left -->
        <WidgetTemplate id="Impacts">
            <ShowCurrent value="false" />
            <ShowMaximum value="false" />
            <ShowMinimum value="false" />
            <Background>
                <Solid>
                    <Color r="0." g="1." b="0." alpha=".02"  />
                </Solid>
            </Background>
           <Foreground>
                <Gradient orientation="value">
                    <Color r="0." g="1." b="0." alpha="0" at="0." />
                    <Color r="0." g="1." b="0." alpha=".2" at=".6" />
                    <Color r="1." g="1." b="0." alpha=".4" at=".8" />
                    <Color r="1." g="0." b="0." alpha=".4" at="1" />
                </Gradient>
          </Foreground>
        </WidgetTemplate>
        
         <BarGauge camera="*" usetemplate="Impacts">
            <DataSet>
               <Conditional lvalue="time_to_impact_front" rvalue=".33" operator="lt">
                <IfTrue> <AtomicData field="source" source="1" /></IfTrue>
                 <IfFalse>
                        <Conditional lvalue="time_to_impact_front" rvalue=".8" operator="lt">
                        <IfTrue><AtomicData field="source" source=".85" /> </IfTrue>
                        <IfFalse><AtomicData field="source" source=".2" /> </IfFalse>
                        </Conditional>
                 </IfFalse>
               </Conditional>
	         	<AtomicData field="minimum" source=".2" />
	          	<AtomicData field="maximum" source="1." />
	        </DataSet>
           <Position x="0" y=".475" />
            <Size height="0.025" width="1.5" />
        </BarGauge>


         <VerticalBarGauge camera="*" usetemplate="Impacts">
            <DataSet>
               <Conditional lvalue="time_to_impact_right" rvalue=".33" operator="lt">
                <IfTrue> <AtomicData field="source" source="1" /></IfTrue>
                 <IfFalse>
                        <Conditional lvalue="time_to_impact_right" rvalue=".8" operator="lt">
                        <IfTrue><AtomicData field="source" source=".85" /> </IfTrue>
                        <IfFalse><AtomicData field="source" source=".2" /> </IfFalse>
                        </Conditional>
                 </IfFalse>
               </Conditional>
	         	<AtomicData field="minimum" source=".2" />
	          	<AtomicData field="maximum" source="1." />
	        </DataSet>
           <Position x=".975" y="0" />
            <Size height="1.5" width=".025" />
        </VerticalBarGauge >

        <VerticalBarGauge camera="*" usetemplate="Impacts">
            <DataSet>
               <Conditional lvalue="time_to_impact_left" rvalue=".33" operator="lt">
                 <IfTrue> <AtomicData field="source" source="1" /></IfTrue>
                 <IfFalse>
                        <Conditional lvalue="time_to_impact_left" rvalue=".8" operator="lt">
                        <IfTrue><AtomicData field="source" source=".85" /> </IfTrue>
                        <IfFalse><AtomicData field="source" source=".2" /> </IfFalse>
                        </Conditional>
                 </IfFalse>
               </Conditional>
	         	<AtomicData field="minimum" source=".2" />
	          	<AtomicData field="maximum" source="1." />
	        </DataSet>
           <Position x="-.975" y="0" />
           <Size height="1.5" width=".025" />
        </VerticalBarGauge >
        
    </Cockpit>
</Resource>
