<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0_rc4.dtd">
<Resource type="aamap" name="fort" version="1.1" author="rxfreaks" category="classic">
	<Map version="2">
<Settings>
<Setting name="ARENA_AXES" value="4"/>
<Setting name="AUTO_AIS" value="0"/>
<Setting name="AUTO_IQ" value="0"/>
<Setting name="AUTO_TEAM" value="0"/>
<Setting name="CYCLE_ACCEL" value="20"/>
<Setting name="CYCLE_ACCEL_ENEMY" value="1"/>
<Setting name="CYCLE_ACCEL_OFFSET" value="2"/>
<Setting name="CYCLE_ACCEL_RIM" value="0"/>
<Setting name="CYCLE_ACCEL_SELF" value="1"/>
<Setting name="CYCLE_ACCEL_SLINGSHOT" value="1"/>
<Setting name="CYCLE_ACCEL_TEAM" value="1"/>
<Setting name="CYCLE_ACCEL_TUNNEL" value="1"/>
<Setting name="CYCLE_BOOSTFACTOR_ENEMY" value="1"/>
<Setting name="CYCLE_BOOSTFACTOR_RIM" value="1"/>
<Setting name="CYCLE_BOOSTFACTOR_SELF" value="1"/>
<Setting name="CYCLE_BOOSTFACTOR_TEAM" value="1"/>
<Setting name="CYCLE_BOOST_ENEMY" value="0"/>
<Setting name="CYCLE_BOOST_RIM" value="0"/>
<Setting name="CYCLE_BOOST_SELF" value="0"/>
<Setting name="CYCLE_BOOST_TEAM" value="0"/>
<Setting name="CYCLE_BRAKE" value="30"/>
<Setting name="CYCLE_BRAKE_DEPLETE" value="1"/>
<Setting name="CYCLE_BRAKE_REFILL" value="0.1"/>
<Setting name="CYCLE_DELAY" value="0.1"/>
<Setting name="CYCLE_DELAY_BONUS" value=" 0.95"/>
<Setting name="CYCLE_DELAY_DOUBLEBIND_BONUS" value="1"/>
<Setting name="CYCLE_DELAY_TIMEBASED" value="1"/>
<Setting name="CYCLE_DIST_WALL_SHRINK" value="0"/>
<Setting name="CYCLE_DIST_WALL_SHRINK_OFFSET" value="0"/>
<Setting name="CYCLE_FAIR_ANTILAG" value="1"/>
<Setting name="CYCLE_FIRST_SPAWN_PROTECTION" value="0"/>
<Setting name="CYCLE_INVULNERABLE_TIME" value="0"/>
<Setting name="CYCLE_RUBBER" value="5"/>
<Setting name="CYCLE_RUBBER_DELAY" value="0"/>
<Setting name="CYCLE_RUBBER_DELAY_BONUS" value="0.5"/>
<Setting name="CYCLE_RUBBER_MINADJUST" value="0.05"/>
<Setting name="CYCLE_RUBBER_MINDISTANCE" value="0.001"/>
<Setting name="CYCLE_RUBBER_MINDISTANCE_GAP" value="0"/>
<Setting name="CYCLE_RUBBER_MINDISTANCE_GAP_SIDE" value="0.5"/>
<Setting name="CYCLE_RUBBER_MINDISTANCE_LEGACY" value="1"/>
<Setting name="CYCLE_RUBBER_MINDISTANCE_PREPARATION" value="0.2"/>
<Setting name="CYCLE_RUBBER_MINDISTANCE_RATIO" value="0.0001"/>
<Setting name="CYCLE_RUBBER_MINDISTANCE_RESERVOIR" value="0.005"/>
<Setting name="CYCLE_RUBBER_MINDISTANCE_UNPREPARED" value="0.005"/>
<Setting name="CYCLE_RUBBER_SPEED" value="40"/>
<Setting name="CYCLE_RUBBER_TIME" value="10"/>
<Setting name="CYCLE_RUBBER_TIMEBASED" value="0"/>
<Setting name="CYCLE_RUBBER_WALL_SHRINK" value="1"/>
<Setting name="CYCLE_SMOOTH_MIN_SPEED" value="0.2"/>
<Setting name="CYCLE_SMOOTH_THRESHOLD" value="0.2"/>
<Setting name="CYCLE_SMOOTH_TIME" value="0.3"/>
<Setting name="CYCLE_SOUND_SPEED" value="30"/>
<Setting name="CYCLE_SPEED" value="30"/>
<Setting name="CYCLE_SPEED_DECAY_ABOVE" value="0.1"/>
<Setting name="CYCLE_SPEED_DECAY_BELOW" value="5"/>
<Setting name="CYCLE_SPEED_MAX" value="0"/>
<Setting name="CYCLE_SPEED_MIN" value="0.25"/>
<Setting name="CYCLE_START_SPEED" value="20"/>
<Setting name="CYCLE_SYNC_FF" value="10"/>
<Setting name="CYCLE_SYNC_FF_STEPS" value="1"/>
<Setting name="CYCLE_TURN_MEMORY" value="3"/>
<Setting name="CYCLE_TURN_SPEED_FACTOR" value="0.95"/>
<Setting name="CYCLE_WALL_NEAR" value="6"/>
<Setting name="CYCLE_WALL_TIME" value="0"/>
<Setting name="CYCLE_WIDTH" value="0"/>
<Setting name="CYCLE_WIDTH_RUBBER_MAX" value="1"/>
<Setting name="CYCLE_WIDTH_RUBBER_MIN" value="1"/>
<Setting name="CYCLE_WIDTH_SIDE" value="0"/>
<Setting name="DOUBLEBIND_TIME" value="-10"/>
<Setting name="EXPLOSION_RADIUS" value=".75"/>
<Setting name="FORTRESS_CONQUERED_KILL_MIN" value="0"/>
<Setting name="FORTRESS_CONQUERED_KILL_RATIO" value="0"/>
<Setting name="FORTRESS_CONQUERED_SCORE" value="4"/>
<Setting name="FORTRESS_CONQUERED_WIN" value="0"/>
<Setting name="FORTRESS_CONQUEST_DECAY_RATE" value="0.1"/>
<Setting name="FORTRESS_CONQUEST_RATE" value="0.3"/>
<Setting name="FORTRESS_CONQUEST_TIMEOUT" value="0"/>
<Setting name="FORTRESS_DEFEND_RATE" value="0.25"/>
<Setting name="FORTRESS_HELD_SCORE" value="0"/>
<Setting name="FORTRESS_MAX_PER_TEAM" value="0"/>
<Setting name="FORTRESS_SURVIVE_WIN" value="1"/>
<Setting name="SCORE_DEATHZONE" value="-1"/>
<Setting name="SCORE_DIE" value="0"/>
<Setting name="SCORE_HOLE" value="0"/>
<Setting name="SCORE_KILL" value="2"/>
<Setting name="SCORE_SUICIDE" value="0"/>
<Setting name="SCORE_SURVIVE" value="0"/>
<Setting name="SCORE_WIN" value="6"/>
<Setting name="SIZE_FACTOR" value="0"/>
<Setting name="SPAWN_POINT_GROUP_SIZE" value="0"/>
<Setting name="SPAWN_WINGMEN_BACK" value="2.202896"/>
<Setting name="SPAWN_WINGMEN_SIDE" value="2.75362"/>
<Setting name="SPEED_FACTOR" value="0"/>
<Setting name="SP_AUTO_AIS" value="0"/>
<Setting name="SP_AUTO_IQ" value="0"/>
<Setting name="SP_EXPLOSION_RADIUS" value=".75"/>
<Setting name="SP_FINISH_TYPE" value="1"/>
<Setting name="SP_GAME_TYPE" value="1"/>
<Setting name="SP_LIMIT_ROUNDS" value="10"/>
<Setting name="SP_LIMIT_SCORE" value="100000"/>
<Setting name="SP_LIMIT_TIME" value="30"/>
<Setting name="SP_MIN_PLAYERS" value="2"/>
<Setting name="SP_NUM_AIS" value="0"/>
<Setting name="SP_SCORE_WIN" value="6"/>
<Setting name="SP_SIZE_FACTOR" value="0"/>
<Setting name="SP_SPEED_FACTOR" value="0"/>
<Setting name="SP_TEAMS_MAX" value="2"/>
<Setting name="SP_TEAMS_MIN" value="2"/>
<Setting name="SP_TEAM_BALANCE_ON_QUIT" value="0"/>
<Setting name="SP_TEAM_BALANCE_WITH_AIS" value="1"/>
<Setting name="SP_TEAM_MAX_IMBALANCE" value="1"/>
<Setting name="SP_TEAM_MAX_PLAYERS" value="8"/>
<Setting name="SP_TEAM_MIN_PLAYERS" value="1"/>
<Setting name="SP_WALLS_LENGTH" value="400"/>
<Setting name="SP_WALLS_STAY_UP_DELAY" value="8"/>
<Setting name="SP_WIN_ZONE_MIN_LAST_DEATH" value="1e+06"/>
<Setting name="SP_WIN_ZONE_MIN_ROUND_TIME" value="1e+06"/>
<Setting name="TEAMS_MAX" value="2"/>
<Setting name="TEAMS_MIN" value="2"/>
<Setting name="TEAM_BALANCE_ON_QUIT" value="0"/>
<Setting name="TEAM_BALANCE_WITH_AIS" value="0"/>
<Setting name="TEAM_BLUE_1" value="15"/>
<Setting name="TEAM_BLUE_2" value="4"/>
<Setting name="TEAM_ELIMINATION_MODE" value="0"/>
<Setting name="TEAM_GREEN_1" value="8"/>
<Setting name="TEAM_GREEN_2" value="15"/>
<Setting name="TEAM_MAX_IMBALANCE" value="6"/>
<Setting name="TEAM_MAX_PLAYERS" value="6"/>
<Setting name="TEAM_MIN_PLAYERS" value="1"/>
<Setting name="WALLS_LENGTH" value="400"/>
<Setting name="WALLS_STAY_UP_DELAY" value="8"/>
<Setting name="WIN_ZONE_DEATHS" value="0"/>
<Setting name="WIN_ZONE_EXPANSION" value="0"/>
<Setting name="WIN_ZONE_INITIAL_SIZE" value="0"/>
<Setting name="WIN_ZONE_MIN_LAST_DEATH" value="7200"/>
<Setting name="WIN_ZONE_MIN_ROUND_TIME" value="7200"/>
<Setting name="TEAM_NAME_1" value="Blueberries"/>
<Setting name="TEAM_NAME_2" value="Bananas"/>
<Setting name="TEAM_RED_1" value="0"/>
<Setting name="TEAM_RED_2" value="15"/>
<Setting name="TEAM_GREEN_1" value="3"/>
<Setting name="TEAM_GREEN_2" value="25"/>
<Setting name="TEAM_BLUE_1" value="25"/>
<Setting name="TEAM_BLUE_2" value="0"/>
<Setting name="game_type" value="1"/>
<Setting name="sp_game_type" value="1"/>		
			<Setting name="TEAMS_MIN" value="2"/>
			<Setting name="TEAMS_MAX" value="2"/>
			<Setting name="NUM_AIS" value="0"/>
			<Setting name="SP_TEAMS_MIN" value="2"/>
			<Setting name="SP_TEAMS_MAX" value="2"/>
			<Setting name="SP_NUM_AIS" value="0"/>
			<Setting name="SP_MIN_PLAYERS" value="0"/>
			<Setting name="WIN_ZONE_EXPANSION" value="0"/>
		</Settings>

		<World>
			<Field>
				<Spawn x="255" y="50" xdir="0" ydir="1"/>
				<Spawn x="245" y="450" xdir="0" ydir="-1"/>
			
				<Wall>
					<Point x="0" y="0"/>
					<Point x="0" y="500"/>
					<Point x="500" y="500"/>
					<Point x="500" y="0"/>
					<Point x="0" y="0"/>
				</Wall>

				<Zone effect="fortress">
					<ShapeCircle radius="40">
						<Point x="250" y="50"/>
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40">
						<Point x="250" y="450"/>
					</ShapeCircle>
				</Zone>
			</Field>
		</World>
	</Map>
</Resource>