<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0_pig2.dtd">
<Resource type="aamap" name="coin-op" version="0.0.3" author="turtle" category="classic">
<!--Inspired by the original coin-op arcade game. A joint project by sine.wav and Louven (formerly Oscilloscope) --><!--Messing around with spawn points in this one -->
	<Map version="1">
		<Settings>
			<Setting name="SPAWN_WINGMEN_BACK" value="0"/>
			<Setting name="SPAWN_WINGMEN_SIDE" value="2"/>
		</Settings>
		<World>
			<Field>
				<Axes number="4"/>				<Spawn	x="4.50"	y="9.75" xdir="0" ydir="-1" />				<Spawn	x="4.50"	y=".75"	xdir="0" ydir="1" />				<Spawn	x=".75"	y="5.25" xdir="1" ydir="0" />				<Spawn	x="8.25"	y="5.25"	xdir="-1" ydir="0" />				<!-- outer wall-->				<Wall height="1">
					<Point x="0" y="0" />			
					<Point x="0" y="10.5" />					<Point x="9" y="10.5" />					<Point x="9" y="0" />				
					<Point x="0" y="0" />
				</Wall>												
			</Field>
		</World>
	</Map>
</Resource>

