<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="twister" version="1.0" author="vov" category="sumo">

<Map version="0.2.8">
<World>
<Field>
<!-- four spawns in the middle, to be used with proper large spawn_wingmen_back setting, maybe like 50 or something -->
	<Spawn x="	2	" y="	10	" xdir="0"	ydir="1" />
	<Spawn x="	-2	" y="	-10	" xdir="0"	ydir="-1" />
	<Spawn x="	-10	" y="	2	" xdir="-1"	ydir="0" />
	<Spawn x="	10	" y="	-2	" xdir="1"	ydir="0" />

<!-- four zones, radius 50 shrink -0.5 (like Titanoboa/tournaments/mtst-4.aamap.xml) -->
	<Zone effect="fortress">
		<ShapeCircle radius="50" growth="-0.5">
			<Point x="0" y="0"/>
		</ShapeCircle>
	</Zone>

	<Zone effect="fortress">
		<ShapeCircle radius="50" growth="-0.5">
			<Point x="0" y="0"/>
		</ShapeCircle>
	</Zone>

	<Zone effect="fortress">
		<ShapeCircle radius="50" growth="-0.5">
			<Point x="0" y="0"/>
		</ShapeCircle>
	</Zone>

	<Zone effect="fortress">
		<ShapeCircle radius="50" growth="-0.5">
			<Point x="0" y="0"/>
		</ShapeCircle>
	</Zone>

<!-- rim's just a square. -->
	<Wall>
		<Point x="-100" y="100"/>
		<Point x="100" y="100"/>
		<Point x="100" y="-100"/>
		<Point x="-100" y="-100"/>
		<Point x="-100" y="100"/>
	</Wall>

</Field>
</World>
</Map>
</Resource>
