<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "Lover-Boy/map-0.2.9_styctap_v1.5.dtd">
<Resource type="aamap" name="wstst_remix" version="0.1" author="vov" category="sumo">
<!--
A map for new 2 team sumo stuff!
Requires sty+ct+ap to properly place the spawns.
Recommend setting spawn_point_group_size 1 or the order might be a bit scrambled,
and size_factor 0 or the spawns will be spaced wrong for standard sumo physics.
Map is recommended for probably 4v4 with the given zone sizes, but goes up to 8v8 if you want it to.
-->
	<Map version="2">
		<World>
			<Field>
				<Spawn x="60" y="40" xdir="0" ydir="-1">
					<Spawn x="-60" y="-40" xdir="0" ydir="1" />
					<Spawn x="62.75362" y="42.2029" xdir="0" ydir="-1" />
					<Spawn x="-62.75362" y="-42.2029" xdir="0" ydir="1" />
					<Spawn x="65.50724" y="44.4058" xdir="0" ydir="-1" />
					<Spawn x="-65.50724" y="-44.4058" xdir="0" ydir="1" />
					<Spawn x="68.26086" y="46.6087" xdir="0" ydir="-1" />
					<Spawn x="-68.26086" y="-46.6087" xdir="0" ydir="1" />
				</Spawn>
				<Spawn x="-40" y="60" xdir="1" ydir="0">
					<Spawn x="40" y="-60" xdir="-1" ydir="0" />
					<Spawn x="-42.2029" y="62.75362" xdir="1" ydir="0" />
					<Spawn x="42.2029" y="-62.75362" xdir="-1" ydir="0" />
					<Spawn x="-44.4058" y="65.50724" xdir="1" ydir="0" />
					<Spawn x="44.4058" y="-65.50724" xdir="-1" ydir="0" />
					<Spawn x="-46.6087" y="68.26086" xdir="1" ydir="0" />
					<Spawn x="46.6087" y="-68.26086" xdir="-1" ydir="0" />
				</Spawn>


				<Wall>
					<Point x="-125" y="-125" />
					<Point x="-125" y="125" />
					<Point x="125" y="125" />
					<Point x="125" y="-125" />
					<Point x="-125" y="-125" />
				</Wall>


				<Zone effect="fortress">
					<ShapeCircle radius="60" growth="-0.5">
						<Point x="0" y="0" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="60" growth="-0.5">
						<Point x="0" y="0" />
					</ShapeCircle>
				</Zone>

			</Field>
		</World>
	</Map>
</Resource>